Today we are actually living in the world of the winning cyberpan: there are huge corporations, identification numbers, uniform databases, all kinds of digital devices. The market of artificial organs and implants will soon become a reality, they are increasingly telling us that watching and listening, and what is not. And above all this, according to Snowden, the all -seeing Eye of the NSA rises.
Apparently, this is why Cyberpunk in games again became fashionable. At the same time, the developers are increasingly choosing the most advanced, truly cyberpunk way of creating such projects – through Kickstarter, originally created as the resistance body to large publishing corporations. At first there was Shadowrun Returns, and more recently, a new cyberpunk strategy Satellite Reign was successfully financed there. Although the language does not turn to call it completely new, because people who once created Syndicate Wars work on the game, whose ideological heiress will become Satellite Reign and will become. At the same time, the new game promises to be much larger, interesting and diverse. We were convinced of this, personally talking with developers of 5 Lives Studios.
Clon wars
The basic structure, goal and ideology will inherit the game with Syndicate Wars. Satellite Reign is a real -time strategy dedicated to the war of corporations that do not attend the world of the future very well in the world. In particular, they expropriated all power over society and manipulate the consciousness of people.
[[Bullet]] The way the player behaves in the city will directly affect the scale of the battles.
The action will unfold in a huge futuristic city. Here, the corporation refuel, the head of which, Stephen Dengler, came up with a new technology – it allows you to extract a person’s consciousness from one body and introduce it into another. This brought him power and wealth. “With this technology and the best Dengler implant experts and other rich from the corporation have actually became immortal. They can afford to live forever, constantly increasing their wealth, while the rest of the society is forced to work in the depths of a dark dangerous city. In turn, the corporation managed by the player managed to open its own technology for transplanting consciousness, and now it seeks to free the city from the influence of Dengler, ”the authors say in our interview.
However, to free or take a vacant place in order to enjoy wealth and immortality – this will already decide the player himself.
As in Syndicate Wars, the main tool in our hands will be a detachment of four agents of entrusted corporation. With their help, the player will perform different missions, fight and do everything to defeat competitors.
[Bullet]] Authors promise to realize several complexity modes. And transparently hint that they themselves at one time loved the Ironman mode from Xcom.
Agents are still depersonalized. These are clones without any character traits, unique biography and personal quests. “They are just puppets in your hands, performers of large orders for a large corporation,” says Dean Fergusson's development head. Moreover, the agents with whom you start the game are most likely not to survive until its finals.
They will die, but their business will live. The fact is that Satellite Reign will have a kind of clone bank. When an agent dies, you lose his body, but not skills. The latter can be loaded again into a new agent. True, you have to pay for this. In addition, it will be necessary to constantly update the Bank of the Clones in order to always have a suitable copy for skills of a certain level.
Corporate espionage
But the agents will now be divided into classes – this is the first important difference between Satellite Reign and Syndicate Wars. Four classes are soldiers, assassins, hacker and support fighter. The main fire power in battle, of course, will be a soldier, a happy owner of a large gun and the most advanced weapons skills. The hacker will be able to turn off and reprogram chambers of video surveillance and unmanned aircraft, hack drones and furs of the enemy, as well as lure civilian corporations to your side – that is, in fact, he will take on the role of the famous Persuadatron device from the original Syndicate series. The killer loves a sniper rifle, but in close combat it is deadly dangerous. Well, all of them are covered by a support fighter who can launch small personal furs to the military field.
[[Bullet]] The game will not have a tough sequence of missions.
All this will implement a more interesting combat system. Outwardly, everything is as before – a real time, an isometric perspective and a small detachment of agents under your management. However, the class system gives the player more freedom. Now it will be possible to turn elegant tactical operations: for example, a soldier distracts attention with his screams and a huge machine gun, at that time the hacker makes his way to the target from the black move, and the Snight killer sits on the roof and shoots everyone who tries to interfere with them.
[[Bullet]] It is possible that a multi -user regime will appear in Satellite Reign. And including cooperative.
“We strive to make battles more complex, relying on the uniqueness of each agent and new tactical possibilities. Now your fighters can occupy shelters, cover allies, bypass enemies from the flank. By the end of the game, they will have a wide range of skills and abilities that can be used to attack or protect themselves – such as “focused shot”, “fire on suppression”, “silent murder”. And enemies, respectively, will also react much more believable. They will try to get around your shelter, make a flank maneuver, throw a grenade; And if they feel that the matter is very bad, they can even take flight, ”5 Lives Studios explain.
In addition, it will now be important to explore the situation: to evaluate the retreat paths, to understand where reinforcements may come from, which objects can be used as a shelter or weapon.
Syndicate
Like Syndicate Wars, Satellite Reign will actually be divided into two parts – tactical, where we directly perform mission by a detachment of agents, and strategic. To achieve the final goal and defeat competitors, we will have to capture the area behind the district, which give an increase in the general budget. Money is needed to pump agents, the purchase of weapons and learning the necessary technologies for all this. In strategic mode, we will just choose which area to capture the next. We also have to regulate the level of taxes in new territories – this, in turn, will affect the mood of civilian.
Everything, it would seem, looks like Syndicate Wars, but here Satellite Reign takes a step forward. The city in which we act will be much larger in size. And most importantly, we are promised a full -fledged world living according to its laws, which is more flexible than before, reacts to the actions of the player.
[[Bullet]] Any Kickstarter Project has recently been perceived with some kind of wary-whether it will reach the release?
You can act exclusively at your discretion. Freedom of choice and its consequences are the key to understanding Satellite Reign! This means that we will have the opportunity not only to go “in the forehead”, but also to act more cunningly. The word for the developers: “Instead of rattling with weapons, the player may try to act more secretly. After all, in the city there are other ways to get what you want. Here, the purchase of the guards, and the abduction of the bank managers to obtain large amounts in cash, and intercept information through reconnaissance agents, and destroy the supply channels. You can still bribe scientists to improve their technologies, and kidnap doctors to increase the reserves of medicines. Well, do not forget about the spy that you can send to steal a new unique development from competitors ".
To use all these opportunities, you will have to hack various systems that control the city – banks, information networks, unmanned planes, traffic lights and surveillance cameras.
Work with the electorate
But perhaps the most interesting strategic aspect of interaction with the city, which will appear in Satellite Reign, is propaganda. Competitors will actively clog brains to the population, but the player will also have the same opportunity. Residents of various regions of the city are hostile to you, positively or neutral. You can influence their attitude in different ways – the same taxes, terror, bribery, acts of goodwill or propaganda.
[[Bullet]] The last large Kickstarter scandal ended in a great phrase of one of the authors: “I honestly don’t know where the money went”. Let's hope that it won't come to this.
That is, you can burn everything with red -hot iron, but then at the sight of your agents the civilian will immediately move to the side of the enemies. And you can preliminarily hack the propaganda system of competitors, spread some messages or leaflets, in every possible way to clothe your name and denigrate someone else's. And all: you enter the foreign territory, fall under dense fire, but here the civilian recognize you, begin to rebel against the local "owners" and come to your aid. In peacetime, the attitude of the population will affect tax collection and prices in stores.
“In the same way, one can influence the attitude of the fighters of other corporations. Your deeds can be so well known that all patrolmen will attack you, as soon as you appear in view. However, if you gave a “paw” well or deleted information from the security database enough, it may turn out that the https://sister-site.org/admiral-shark-casino/ patrolmen will not recognize anyone and just pass by, ”the authors of the game say.
[[Bullet]] tested on yourself: if you imagine that your corporation is Microsoft, and the villainous is Sony, the passage is immediately saturated with new colors.
As a result, according to our interlocutors, the seizure and control of the sectors of the city will mainly reduce how good you can use your influence in order to manipulate the feelings of the local population.
“Choice in Satellite Reign is a very contextual-dependent thing. How the player affects the world, affects him. Even a simple decision on how to deal with the seller of implants – to kill it, steal the goods or buy it – will affect many things in the city. However, we are not talking about a moral choice. We do not determine morals. This player himself dictates them. It is rather appropriate to talk about concepts such as goods and necessity, cause and investigation, ”5 Lives Studios said honestly.
The appearance of Satellite reign looks very logical and correctly. This is a game that many are missing today-a large diverse strategy that does not hide on one thing, but gives the player complete freedom in a large futuristic world. Moreover, it will not require any microsyles, constant connection to the Internet and logins from Facebook. In fact, these are the good old Syndicate Wars, only more, better and fresh. “We take everything that has made the games of the Syndicate series beloved by many, we expand and develop this. The world will have more, agents will have unique specializations, corporations will become even more ruthless, ”the authors promise. They really want to believe. In the meantime, we have only a favorite pastime of many modern corporations – surveillance. We will closely follow 5 Lives Studios.
We will wait?
Syndicate Wars unofficial auto -repairing, with the ability to rinse the brains of naive citizens.
Readiness percentage: 40%
Leave a Reply